Made for Godot Wild Jam #23 with the theme of "Tiny World!" The world doesn't get as tiny as when you're a giant!

You need a break. You set up a wonderful vacation on a secluded island and are about to make the trip... The only problem is you're a giant, and there's an entire city in the way! Be careful and try not to step on anything.

Tools Used: Godot, Aseprite, Audacity


Music: Hall of the Mountain King - Kevin MacLeod (
Licensed under Creative Commons: By Attribution 3.0 License

Launchable Socks (@launchablesocks) - "Asient"

SFX: 3xBlast (@3xBlast)

Beep Yeah! (@beepyeahgames)
soundmary (
klankbeeld, toiletrolltube (

Font: Sins Gold by somepx (@somepx)

Color palette: Gato Roboto - Swamp Matcha Palette (

Screenshake code by KidsCanCode (@kidscancode)

PlatformsWindows, HTML5
Rated 5.0 out of 5 stars
(4 total ratings)
Tags1-bit, 2D, Casual, Pixel Art, Top-Down
Average sessionA few seconds


Huge Steps - 20 MB
Huge Steps - 20 MB
Huge Steps - 20 MB

Development log


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Thanks for playing!


Extremely cute and good!!


haha relly fun idea !! ^^ and well executed ;) ^^

Hey! Thank you so much :)


haha fun game! 


Fun game, good work! At first I was overly cautious because I thought the cars would smash into the giants feet and I'd be reset back to the last checkpoint, but after the first run through I finally got it :)

(1 edit) (+3)

Such a wonderful little game, really cleverly designed too I instantly understood how it was played. The graphics are gorgeous too! :D

My top score is 88.88 I'm sure I can do better though. 

Edit: I got 57.05! 



Thank you so much! I didn't think this'd actually rank 1st so I was super flattered!


Excellent Submission!

Thank you!


Love the tree and water obstacles!

(1 edit) (+1)

I love it so much! This was a lot of fun, great take on the theme and just pure fun. My best time is 52.59, might try and improve it. Congratulations, amazing job!

Needs a restart button for us speedrunners.


Can't get under 45:02. I am pretty sure I can do something about the last water part by failing on purpose in order to get a better tempo.

Timer needs to start on first step, not on load. There's a small bug, sometimes when one fails on moving platforms over water, those platforms stop moving. If it happens on the edge where there's no room for my huge foot, game is in an unwinnable state.

This is so fun OMG!


Thanks, Bobbi! My best time is somewhere around 34-35ish I think? So there's the dev time if you wanna try beating it!

And oh, I thought I fixed that bug with the moving platforms. Thanks for the feedback, I'll work on fixing that.